Speaker Details

Full Name
Nathan Anderson
Company
New Canvas
Title
CEO & Executive Producer
Country (Address)
Australia
Biography
Nathan Anderson's dual expertise in film production and creative technology allows him a forward-looking approach to the evolving media landscape. He brings a futurist mentality to the XR industry, embracing immersive technology as a tool for emotionally resonant narrative storytelling.

After beginning his career in the film industry, working on films such as The Matrix and Paradise Road, Nathan followed the dot-com explosion in the late 90s, making a transition into digital. In 1999, at the age of 25, he co-founded a tech startup that generated over 10m unique users per month and successfully raised venture capital.

Nathan leveraged this tech and media experience to dive into multiplatform digital development and transmedia content creation. Nathan has produced content for all digital platforms, working with top international brands and companies, such as Foxtel, Disney, Viacom, ABC, BBC and NBCUniversal.

Active in the XR industry since 2015, Nathan has produced, and EP’d over 50 XR projects, including critically acclaimed and awarded projects such as Lustration, Wentworth VR, Awake: Episode One and VR Noir. His latest venture, New Canvas, continues this focus on entertainment content in the immersive media industry.

Nathan is a member of the Producers Guild of America and is on the Industry Advisory Panel with AFTRS. In 2021, Nathan was elected a Councillor of Screen Producers Australia. He is a regular speaker at industry conferences and graduated with a BA Comms from the University of Canberra and a MA by Research exploring interactive narrative from AFTRS.
Production Company Profile
New Canvas is interested in a variety of projects that may be suitable for adaptation into Virtual Reality and Immersive Entertainment formats. These can be across genres (Factual, Drama) but should be primarily targetted at mature audiences (eg 15+) and need to have global appeal. Any projects working with Social Justice of Mental Health themes are of strong interest. Other projects that are well-suited are ones that have had or are sourced from live theatre formats. Properties wth existing or parallel traditional format outputs with CG, animation or virtual production elements may work well for art and production synergies.